TotallynotJessica@lemmy.blahaj.zoneM to Femcel Memes@lemmy.blahaj.zoneEnglish · 10 hours agoplz plz plz plzlemmy.blahaj.zoneimagemessage-square16linkfedilinkarrow-up1217
arrow-up1217imageplz plz plz plzlemmy.blahaj.zoneTotallynotJessica@lemmy.blahaj.zoneM to Femcel Memes@lemmy.blahaj.zoneEnglish · 10 hours agomessage-square16linkfedilink
minus-squareMissesAutumnRains@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up27·9 hours agoThe moment someone does this to me, I am falling to my knees. It’s like a boss weak point.
minus-squaresp3ctr4l@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up16·7 hours ago… You can more or less conceptualize sex as a sucessive stage boss fight of identifying and properly ‘attacking’ a series of weakpoints, in the correct order.
minus-squareMissesAutumnRains@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up15·6 hours agoYeah, but I’m like the tutorial boss that teaches you about weakpoints. hand on head boss becomes immediately submissive and breedable do whatever you want, you have already won
minus-squaresp3ctr4l@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up4·5 hours agoJust continue the metaphor, though maybe… backwards. Get the ‘health bar’ down to zero. Now you get a ‘boss stage transition’. Now get the ‘health bar’ to zero again. … repeat untill you are either dead or out of stamina. Use a DMC/Bayonetta style additional scoring system for ‘style’ and ‘combos’, ‘damage’ done in a short period of time, sustained ‘damage’ output, etc. … You follow? You, as the ‘tutorial boss’, the goal is to ‘defeat’ you as many times as possible, with the highest score possible. The game isn’t won when you uh… roll over, thats when the game begins. You don’t just win, you go for SSS rank.
The moment someone does this to me, I am falling to my knees. It’s like a boss weak point.
… You can more or less conceptualize sex as a sucessive stage boss fight of identifying and properly ‘attacking’ a series of weakpoints, in the correct order.
Yeah, but I’m like the tutorial boss that teaches you about weakpoints.
Just continue the metaphor, though maybe… backwards.
Get the ‘health bar’ down to zero.
Now you get a ‘boss stage transition’.
Now get the ‘health bar’ to zero again.
… repeat untill you are either dead or out of stamina.
Use a DMC/Bayonetta style additional scoring system for ‘style’ and ‘combos’, ‘damage’ done in a short period of time, sustained ‘damage’ output, etc.
… You follow?
You, as the ‘tutorial boss’, the goal is to ‘defeat’ you as many times as possible, with the highest score possible.
The game isn’t won when you uh… roll over, thats when the game begins.
You don’t just win, you go for SSS rank.